Categories
Military History miniatures painting wargaming

Uniform Parade

Over at the Duchy of Tradgardland blog the pleasure of well illustrated uniform books was raised.

So, I thought I would put some of my favourite uniform books on parade.

Before I do that, I am parading a book that many wargamers will not be familiar with. I picked it up in a shop clearance in Exeter. A book on costumes might seem irrelevant to wargamers: Army uniforms were designed to meet the needs of warfare. That is true, also true is that civilian fashion will have driven those aspects which were not entirely driven by the practice of warfare.

For my latest project – the Wars of the Italian Unification – I can say that civilian costumes for men seem fairly static from 1800 to about 1880, loose trousers and frock coats abound, even tailcoats are still in evidence. Prior to 1800 the combination of tricorne, short waistcoat, knee breeches and stockings spanned roughly 1750 to 1800.

I noticed that if anything military uniform seems conservative with mid 19th century Kingdoms like “The Two Sicily’s” still equipping some troops in what looks like 50-year styles, without tricornes though.

So, looking at the civilian costumes makes me feel more relaxed about what soldiers would be wearing and when during those 1800’s. When you add in regulations being only periodic and often reliant on funding and supply you can make the case for some latitude in what a unit was wearing.

On the other hand, Wargamers love military uniform books and probably cannot survive without the certainty of that presentation. That assumes the uniform you want is the one shown!

Onto the book parade

First up are “ageing nicely” my four Funckens, Ancient Egypt to the 18th century; 18th century to the present day plus the Napoleonic Wars Parts 1 & 2. I have had these 40+ years.

I really like these books because the artwork is literally that. Paintings where the brushstroke give an enduring roughness to the figures and horses. These books ideas are most transferable to wargames figures in my view.

Next up are two smaller A5 sized books from Denmark – authors Niels Saxtorph (illustrated by Stig Bramsen) and Preben Kannik having their work translated into English and published by Blandford. These are more sharply defined figures with crisp artwork. Yet the style is still visibly “pre-digital”.

Rounding off the “old style” are the three volume Funckens – “the Age of Chivalry Parts 1,2 and 3. Fantastic is an understatement.

Modern day wargamers might say – no need for this book lark as I get all my images online. Well, I guess that is so, although many will be photos of publications including those I have mentioned and possibly not attributed.

More to the point is the issue of OSPREY publications – the elephant in the room. For sheer volume there is no competition. Osprey have delivered the hobby an immense range of work for decades. Most of it as good as the Funckens or Blandford’s or superior and often backed by better research which is to be expected.

And yet despite the illustrations becoming ever more “accurate” digitally there seems to me something lost.

I can best illustrate this with my final offering.

4 Ospreys from their “men at arms” series Nos. 323, 329, 512 and 520.

The Austrian Army 1836-1866 parts 1 & 2. Both written and illustrated by Darko Pavlovic they are an excellent read and the colour plates well chosen and detailed. Yet there is something cold about them.

And this is illustrated by the Armies of the Italian Wars of Unification 1848-1870 parts 1&2. Written by Gabriele Esposito and illustrated by Giuseppe Rava the illustrations are richer and warmer. They hark back to the pre digital Funckens in a way that perhaps Darko Pavlovic’s Austrians pay homage the work of Preben Kannik instead.

So, in this digital era I still think there is a place in uniform illustration for roughness, approximation and a level of abstraction – which is what wargames really are about.

And I really do enjoy opening a book and turning a page – no amount of digital paraphernalia currently does the same thing.

As Leo Tolstoy wrote “if you look for perfection, you’ll never be content”.

Categories
Mythical Realms wargaming

Mythical Realms

https://upload.wikimedia.org/wikipedia/commons/2/2d/Dante_Gabriel_Rossetti_-_How_They_Met_Themselves_%281860-64_circa%29.jpg
https://dantisamor.wordpress.com/2014/01/14/how-they-met-themselves-pre-raphaelitism-and-the-double/

What happens when you meet your doppelganger?

Actually it is best not to.

In my case – creating a Mythical Realm is not normally a problem because I tend to invent some totally separate location that just happens to have the same oxygen, societies, nature, science and warfare of the period I want to plunder.

And then occasionally real history just cries out to be used. Italy is a regular case in point for me. Most recently I was on a Normans in the South (NitS) splurge before crashing into Faux Napoleonics by Renaissance Troll.

One thing has led to another and one minute I was on the Wars of the Italian Unification (WotIU) – kepis, garibaldi and kettels, next I am thinking how to do Napoleonics without Napoleon, Wellington or Blucher etc.

Well I have solved the problem – it is a Vardoger Planet – ok maybe it is a sort of doppelganger.

The story is this.

Once upon a time there was a planet – called Earth and in front of it so to speak was another planet called Earth which experienced everything just that bit earlier. And so the worlds trundled along except that one day there was a small ripple and it was a very small ripple.

No one noticed because no one knew. Well I guess someone knew because I would not be telling you this.

We live on the first planet, or lead planet. The “Vardoger” one. Now our following planet is just slightly different.

Welcome to “Fauxterre” where things are just slightly different.

https://upload.wikimedia.org/wikipedia/commons/d/df/QSH_Tin_Wind_Up_Astro-Scout_Doppelg%C3%A4nger_%28Journey_to_the_Far_Side_of_the_Sun%29_Movie_Homage_2.jpg
D J Shin, CC BY-SA 3.0 https://creativecommons.org/licenses/by-sa/3.0, via Wikimedia Commons

Categories
Military History

Wikipedia – 20 years of historical discovery

It is 20 years since Wikipedia arrived and in that time I have benefited from the huge range of articles published about History. History is a living thing and written history is revised continuously. So it seems that Wikipedia is today very appropriate for making history more accessible.

I am clear that written history books and wikipedia are not the same thing. For example wiki material is necessarilly functional and has some brevity. Historians through their published “works” can devote far more time and effort on any aspect of their subject. They offer depth and understanding which through their publishing which would be otherwise impossible to access.

So Wikipedia has given me that ability to find out something quickly. Crucially I have gone on to read history books that I think I might not have done. I have read about periods of history I had not expected to and enjoyed the discovery.

Wikipedia aids my pursuit of history read for pleasure and it has increased my enjoyment as a result. So I am also happy to say I have donated to Wikipedia simply because I value what I have been able to access.

Happy 20th anniversary Wikipedia!

By way of an example – it is not just history – I happened upon this very nice image which I will use in another post shortly.

https://upload.wikimedia.org/wikipedia/commons/d/df/QSH_Tin_Wind_Up_Astro-Scout_Doppelg%C3%A4nger_%28Journey_to_the_Far_Side_of_the_Sun%29_Movie_Homage_2.jpg
D J Shin, QSH Tin Wind Up Astro-Scout Doppelgänger (Journey to the Far Side of the Sun) Movie Homage 2, CC BY-SA 3.0

This image I obtained from wikimedia commons. The site aims to promote shared use of images while acknowledging their source.

D J Shin, QSH Tin Wind Up Astro-Scout Doppelgänger (Journey to the Far Side of the Sun) Movie Homage 2, CC BY-SA 3.0

Please support Wikipedia so we can enjoy being surprised and informed through the shear variety of information made freely available.

Categories
1/72 scale figures 20/25/28mm figures Mid 19th Century Wargaming miniatures painting wargaming

Piedmontese Unit 1 Complete

The first milestone is complete. I have a unit of Piedmontese for the period around 1850. Probably the first figures in this era I have painted (well since the year DOT Airfix ACW figures that started me off wargaming).

ok so these Union ACW Strelets Firing Figures are from the wrong continent but hey there were only these kepis in the depot and their regulation tunics had to be swopped for something a bit longer! Oh and they left all their packs behind when they went chasing some Austrians…………
On a pedestal nothing is too good for Strelets despite the frankly accurate reviews in Plastic Soldier Review. The thing is that beauty is in the eye of the beholder.
In PIQUET 1700-1900 Field of Battle rules, 2×2 equals Attack Column
The Firing Line from PIQUET 1700-1900 Field of Battle rules
I like a few figures with my scenic crumble (courtesy of woodland scenics – no I am not a shareholder)

Next up on the painting board are some Austrians looking quite serious and on the other hand Bersaglieri – complete with capercaillie feathers.

Categories
1/72 scale figures 20/25/28mm figures basing Mid 19th Century Wargaming wargaming

Nearing Completion Piedmontese Progress

I first used budgie grit on my 28mm Perry WotR forces and I liked the surface finish although the dark colour choice – english mud – I never liked. When they get another run out things will be lighter.

And following success with my Normans in the South I have retained the lighter colouring for my Piedmontese who are the first of my Wars of the Italian Unification (WotIU) project.

I use budgie grit as suggested in one of the many Warhammer Historical Gamebooks

I pva some budgie grit around the figures, then give everything a burnt sienna undercoat. Then I use a discontinued B&Q tumeric – yellow ochre I guess. This is haphazardly brushed on. Finally I dry brush with a Valpasar yellowy cream. I found this colour was not so intense as using white.

The foliage is woodland scenics from the USA – I use the bush material and mix an olive green with a brighter green colour.

In the wings

In the lead photo you can see Austrian Artillerymen, Austrian Line Infantry and Italian Bersaglieri.

busy busy……..

Categories
1/72 scale figures 20/25/28mm figures Mid 19th Century Wargaming miniatures painting wargame rules wargaming

New Wargames Project = New Basing options

I have had some very satisfactory results moving to large bases as suggested by Impetus Rules when using 1/72 figures. So 80mm x 60mm basing has been almost exclusively the preferred basing method.

With my latest enchantment – Wars of the Italian Unification (WotIU) I have moved onto something different. I intend using PIQUET rules amongst others. In their ruleset 1700-1900 Field of Battle, Brent Oman suggests that units composed of a few bases not only work for his rules but look good.

I think he is right. So I am going with a standard unit of 4 bases, each measuring 40mm x 40mm.

This will allow 1×4 columns, 2×2 blocks and 4×1 lines. As you have probably gathered, scale is not my priority on the battlefield. I like a combination of “look”, proportion, abstraction and playability.

And being a solo wargamer “look” is simply my preference.

So these pictures show my first Piedmontese Line Infantry unit.

one up front does not look right.

The only other consideration is figure arrangement. Going with PIQUET, I have settled on 3 figures per base. So you can either have one figure at the front or two to the front, assuming your not having 3 in a row.

I am going with 2 to the front.

two up front looks better to my eye. And actually the 12 man units look ok.
Categories
1/72 scale figures 20/25/28mm figures Mid 19th Century Wargaming miniatures painting wargaming

Piedmontese make progress

So my first unit are line infantry from the Piedmontese Kingdom circa 1850. Here they are glossed – yes its all shiney here. 12 figure units are the order of the day.
Categories
1/72 scale figures 20/25/28mm figures metal miniatures wargame rules wargaming

Riding into a new Wargaming Era (an imaginations game)

The hill of Moulet-Arles at the Gap of Moulet-Arles

Yep crease lines show up in pictures – at least I know the centre line of the battlefield though.

This battlefield is a take on a few where a road junction provides the focus of the action as forces collide due to poor scouting. I quickly drew a map looking to create a bottleneck to be fought over.

On this scrap of paper Moulet-Arles appears from nowhere. Maybe it will just as quickly be forgotten?

Narrative

Savelonia has been wracked by insurrection and revolution. Nothing new here as the region has been fraught with instability. Sabaudia and Savelonia occupy the western lands of the Empire which had seen better days.

Yet the Emperor Raymond has seen his fortunes improve in recent times and feels compelled to show some strength in the region.

Meanwhile King Nikola of Sabaudia sees opportunities to expand his kingdom and influence.

The provisional government of Savelonia had already appealed to King Nikola for assistance so it was easy to frame his response as coming to the assistance of downtrodden peoples still living under the hard boot of the Imperialists.

The Emperor ordered his forces to mobilise.

General Gutenstein marched south and west through the Crownlands of Pommardia and through some minor duchies before reaching the borderlands of Savelonia. It is a pity his majesty had not thought to build his very new fangled railways where the army needed to march, the General thought, as his forces struggled through the mud under grey and darkening skies.

He had sent ahead General Hartmann a promising young officer. General Hartmann had 2 battalions of riflemen along with 2 squadrons of light cavalry plus 2 horse guns.

His orders were to seize the road junctions around Moulet-Arles. Local guides informed him the area was known as the “Gap of Moulet-Arles” owing to a dense forest to the west and some high ground to the east. three roads came together at Moulet-Arles and just one road led south west into the Savelonian heartlands. Hartmann noted that his maps did not show these features as significant. He pushed his men on as the grey clouds dispersed a little.

To the South West General Forlan cursed the weather, the people, the roads and the Kings Logistics Corps or rather lack of one.

His forces had been late leaving their concentration points and then the revolutionaries in Savelonia had been creating havoc. At least he had corralled the rebellion to just the three major cities in the Grand Duchy. This had given the Provisional Government some order. It was little time in which to prepare for the inevitable response by the Empire.

Now he had word of Imperial forces gathering to the north east. He had sent General Ducrot forward to secure what looked like a key road junction at Moulet-Arles.

General Ducrot was your average time served officer of the Empire who had opted to make his later career with the kingdom and frankly this explosion of activity late in the year had not been to General Ducrots’ liking with his plans to enjoy the spa towns of the Drabzan Mountains now put on hold.

And the weather was turning bad it would seem.

General Ducrot considered his orders again. Take the two road junctions of Moulet-Arles driving off any enemy. His battalion of Chasseurs were key and were supported by 2 squadrons of light cavalry and 2 battalions of line infantry. His one horse gun left him vunerable but from what he had heard the Imperialists were only “demonstrating” – a bit of sabre rattling.

As he came within sight of Moulet-Arles the rain seemed to intensify, it certainly darkened despite it being late morning already.

Ducrot’s chasseurs deploy north of Moulet-Arles towards Petit Moulet-Arles. HIs light cavalry push west by the Forez en Moulet and to the west his other squadron climb the hill. The first line infantry battalion arrives in the village. Job done!
Ducrot carelessly reconnoitres beyond his forces as an Empire cavalry force rides towards Petit Moulet-Arles
With the Sabaudian forces almost all in position the Imperialists find their use of the road congested
The light cavalry under their respective Generals face up to each other
First blood goes to the Imperialists as the Sabaudian Light Cavalry have the worst of it
Heavy Rain slows all activity and the heat has gone out of the battle – literally

Heavy rain now sweeps across the battlefield and movement all but ceases. Both armies main forces are coming up but with the light fading fast General Hartmann concludes that his day is done. Leaving a battalion of riflemen in Petit Moulet-Arles he withdraws a little way away and seeks new orders.

Later that evening the Imperialists retire leaving General Ducrot and the Sabaudian forces to enjoy the dubious delights of Moulet-Arles on a very wet and sodden ground.

The Wargame

The narrative was built largely from the wargame outcomes with only the naming, origin of the war etc. being necessary additions.

Setting up the game

With my latest wargames fad being post Napoleonic warfare I just had to get some games in.

So there was a degree of improvisation necessary.

Currently I am painting armies for the 1850’s and with none complete that could not be my starting point. Help was at hand through Charles Wesencraft’s Practical Wargaming (WPW). While I was looking at his Franco Prussian rules I realised they were a build on his Napoleonic rules in the same book. Added to that I had some Napoleonic Figures ready to use and the decision was made.

This was a Faux Napoleonic game. Thank you Renaissannce Troll!

The idea for this game was the Franco Prussian scenario set out in chapter 14 of section 6 entitled “how many generals?”. And the book was Donald Featherstones Advanced Wargames (DFAW).

The scenario written for multiple players sees two forces collide having sent out advanced gauards. The question is who can feed in their main elements and rear gaurds most effectively.

Also objectives are defined by the ongoing campaign – so you don’t play fast and loose “one game” tactics.

The Imperial Forces were

Advanced Guard led by General Hartman (+1) with Staff Officer Kroos (0)

  • 2 Battalions of Jagers (M2, M2)
  • 2 Squadrons of Light Cavalry (M2, M2)
  • 2 Horse guns (M2, M2)

Main Body led by General Gutenstein (+1)

  • 1 Battalion of the Imperial Guardsmen
  • 2 Squadrons of Heavy Cavalry
  • 7 Battalions of Line Infantry
  • 2 Field guns

Rearguard

Not specified

These forces had become broken up and were all heading on different roads which converged at Moulet-Arles.

In the “WPW” rules staff officers provide some variation and control when playing face to face opponents giving each staff officer a temporary +1 on die rolls with the unit they are with. I tweaked this by making staff officers themselves variable to introduce some more friction for solo play. And Generals were included to account for any decisions they made.

  • General/Staff Officer 6 on a D6 = +2
  • General/Staff Officer 4 or 5 on a D6 = +1
  • General/Staff Officer 1,2 or 3 on a D6 = 0

So the Imperial forces were well blessed with leaders

Turning to the Sabaudians we had

The Adavanced Guard led by General Ducrot (0) with staff officer Hautois (+1)

  • 1 Battalion of Chasseurs (M3)
  • 2 Squadrons of Light Cavalry (M2, M2)
  • 2 Battalions of Line Infantry (M2, M1)
  • 1 Horse Gun (M1)

The Main body led by General Forlan (0)

  • 2 Battalions of Guard Infantry
  • 5 Battalions of Line Infantry
  • 2 Squadrons of Heavy Cavalry
  • 3 Field guns

The M and number value for each advanced guard unit denotes their morale classification on the day. WPW assumes that top notch units can underperform and raw units out perform themselves on any one day. This helps with Campaigns or the sort of narrative gaming I do. Not much use to the “lists” gamers though – far too confusing.

So M3 denotes a unit in top form, M2 average condition and M1 – well you need to roll your dice high when testing morale!

I diced for all the units in the main bodies – when they would arrive and by which road (3 options for the Imperial forces!)

In the event the game ended swiftly because of some timing decisions and the weather.

Now there has always been something different to me about Charles Wesencrafts’ rules. Maybe it is because back then my wargames rules were from basically one author – Donald Featherstone: Gavin Lyall, Terry Wise and Charles Grant all passed me by for example.

Anyway WPW gives you a package – nothing outrageous – it is a complete package and everything has its place. With Donald Featherstone I always felt I could emphasise rule aspects sacrificing others with little thought to the overall game. With WPW I basically take them as presented and play them. Yes I do tweak a bit because solo play requires that extra friction in the absence of another human player.

Well the weather started off wet and just got wetter. I had also randomly found the action started part way through the day. So instead of say the example 12 move battle duration shown in the book I reduced it to no more than 6 moves. And once the rain had set in with the Sabaudians in possession of the crossroads it just seemed logical that the Imperial forces would withdraw and consider their options.

So that ended my first post Napoleonic wargame. And was it a damp squib? if you play only the individual games then absolutely. If on the other other hand you play for campaigns and narratives it was good and in fact immediately suggests other courses of action.

Will the Imperialists now exploit the fact that the Sabaudians have concentrated on the road junction. Maybe they will attack from a new direction. Or maybe mask this position and attack elsewhere to draw the Sabaudians from the crossroads altogether. Maybe the crossroads are now no longer important to the Imperialists.

Finally I will cover a few other points about WPC.

Firstly I used written orders – well simple pictograms and crucially I wrote them at least one move ahead. This immediately adds more friction for the solo game as well as making the staff officer element of the rules even more pertinent.

The rules were for their time, in my view, very good in approaching control and morale. The text at 180 odd pages is quite heavy when the basic rules can be condensed into just a few. This is especially so when you consider the rules cover 6 key periods (ancients, medieval, pike and shot, Eigtheenth Century, Napoleonic, ACW/Franco Prussian). Add to that three variations – two large scale game options and a skirimish option.

The point is the whole book is also the design philosophy into the bargain with explanation alongside the relevant part of the rules.

The rules are therefore stripped of unnecessary features yet have the right blend of “kept rules” so you get a good feel for the game.

The figure removal technique in the game, with what was then an unusual multi figure basing approach, is easily replaced with a value solution such as promoted by the Neil Thomas AMW or OHW rulesets. This allows the figures to stay on the table and as Charles Wesencraft says himself it is not obvious which units are degraded until they do something. Here his morale rules take care of that – so be prepared to move units to the rear rather than just remove them. And it follows rallying can still play a part with those staff officers effectively representing the efforts of all the leaders of the army at whatever rank attempting to keep men in the line.

You can still buy these rules here being part of the John Curry Wargaming Project.

Categories
life natural world

Intermission 21a

A lucky break to see a superb bird like a Sparrowhawk only a few feet away sat on a branch preening itself………

This time of year the lichen takes on fantastic colour
and there are signs of new life – catkins abound on this hazel
and for a short while ice crystals create their own designs
the shapes are amazing
Then the frost, mist and sunrise give a satisfying hue
sometimes with multiple frosts you get even more variety
and then there are sunrises to match any summer sunset
enjoy the tailfeather geometry

goodbye small but deadly sparrowhawk. Enjoy what nature can offer this time of year.

Categories
1/72 scale figures new additions wargaming

Plan A 2021

The beauty of a written plan is you can tear it up and then reflect later on whether things got better or worse as a result!

So here is plan A for 2021.

Whats in a Name

My wargames plan A for 2020 was about Normans in the South (NitS) and that plan “went south” which is in the negative. At least Plan B gave me plenty of wargames pleasure.

For 2021 I am in the nineteenth century and specifically it is the wars of Italian Unification which have me dazzled.

Abbreviations give me WoIU. Not very catchy. Or I could tweak it to get WotIU – Watteu.

hmmmmmm.

OK we will run with that WotIU.

WotIU in my plan runs from Napoleon to Nation State as Lucy Riall says on the cover of her book entitled “Risorgimento”. So I could go with “Risorgimento”. That feels a bit constricting though.

And low and behold Neil Thomas gives you a book – Wargaming Nineteenth Century Europe 1815-1878.

Excellent. Too Excellent as Neil Thomas offers you a myriad of armies to choose from. And it is anything but uniform in this period.

Skakos, coatees, knee gaiters, stovepipes, kittels, greatcoats, kepis, short gaiters, spikey helmets, zoaves, bersaglieri……….and red shirts.

So where do I begin?

Two armies around 1855 – looking a bit like

Austrian – kittels, trousers and small tapered shakos

Piedmont – kepi, trousers and frock coats or tunics

It seems the cavalry still resembled napoleonic styles but with trousers.

So I have made a start with some ACW Union Infantry being repurposed as Piedmontese Line Infantry.

Austrian artillery mix it with Piedmontese Bersaglieri

The aim will be to get some forces on the table.

So posts might be thin on the ground if I am painting well……..