



Yep crease lines show up in pictures – at least I know the centre line of the battlefield though.
This battlefield is a take on a few where a road junction provides the focus of the action as forces collide due to poor scouting. I quickly drew a map looking to create a bottleneck to be fought over.

Narrative
Savelonia has been wracked by insurrection and revolution. Nothing new here as the region has been fraught with instability. Sabaudia and Savelonia occupy the western lands of the Empire which had seen better days.
Yet the Emperor Raymond has seen his fortunes improve in recent times and feels compelled to show some strength in the region.
Meanwhile King Nikola of Sabaudia sees opportunities to expand his kingdom and influence.
The provisional government of Savelonia had already appealed to King Nikola for assistance so it was easy to frame his response as coming to the assistance of downtrodden peoples still living under the hard boot of the Imperialists.
The Emperor ordered his forces to mobilise.
General Gutenstein marched south and west through the Crownlands of Pommardia and through some minor duchies before reaching the borderlands of Savelonia. It is a pity his majesty had not thought to build his very new fangled railways where the army needed to march, the General thought, as his forces struggled through the mud under grey and darkening skies.
He had sent ahead General Hartmann a promising young officer. General Hartmann had 2 battalions of riflemen along with 2 squadrons of light cavalry plus 2 horse guns.
His orders were to seize the road junctions around Moulet-Arles. Local guides informed him the area was known as the “Gap of Moulet-Arles” owing to a dense forest to the west and some high ground to the east. three roads came together at Moulet-Arles and just one road led south west into the Savelonian heartlands. Hartmann noted that his maps did not show these features as significant. He pushed his men on as the grey clouds dispersed a little.
To the South West General Forlan cursed the weather, the people, the roads and the Kings Logistics Corps or rather lack of one.
His forces had been late leaving their concentration points and then the revolutionaries in Savelonia had been creating havoc. At least he had corralled the rebellion to just the three major cities in the Grand Duchy. This had given the Provisional Government some order. It was little time in which to prepare for the inevitable response by the Empire.
Now he had word of Imperial forces gathering to the north east. He had sent General Ducrot forward to secure what looked like a key road junction at Moulet-Arles.
General Ducrot was your average time served officer of the Empire who had opted to make his later career with the kingdom and frankly this explosion of activity late in the year had not been to General Ducrots’ liking with his plans to enjoy the spa towns of the Drabzan Mountains now put on hold.
And the weather was turning bad it would seem.
General Ducrot considered his orders again. Take the two road junctions of Moulet-Arles driving off any enemy. His battalion of Chasseurs were key and were supported by 2 squadrons of light cavalry and 2 battalions of line infantry. His one horse gun left him vunerable but from what he had heard the Imperialists were only “demonstrating” – a bit of sabre rattling.
As he came within sight of Moulet-Arles the rain seemed to intensify, it certainly darkened despite it being late morning already.






Heavy rain now sweeps across the battlefield and movement all but ceases. Both armies main forces are coming up but with the light fading fast General Hartmann concludes that his day is done. Leaving a battalion of riflemen in Petit Moulet-Arles he withdraws a little way away and seeks new orders.
Later that evening the Imperialists retire leaving General Ducrot and the Sabaudian forces to enjoy the dubious delights of Moulet-Arles on a very wet and sodden ground.
The Wargame
The narrative was built largely from the wargame outcomes with only the naming, origin of the war etc. being necessary additions.
Setting up the game
With my latest wargames fad being post Napoleonic warfare I just had to get some games in.
So there was a degree of improvisation necessary.
Currently I am painting armies for the 1850’s and with none complete that could not be my starting point. Help was at hand through Charles Wesencraft’s Practical Wargaming (WPW). While I was looking at his Franco Prussian rules I realised they were a build on his Napoleonic rules in the same book. Added to that I had some Napoleonic Figures ready to use and the decision was made.
This was a Faux Napoleonic game. Thank you Renaissannce Troll!
The idea for this game was the Franco Prussian scenario set out in chapter 14 of section 6 entitled “how many generals?”. And the book was Donald Featherstones Advanced Wargames (DFAW).
The scenario written for multiple players sees two forces collide having sent out advanced gauards. The question is who can feed in their main elements and rear gaurds most effectively.
Also objectives are defined by the ongoing campaign – so you don’t play fast and loose “one game” tactics.
The Imperial Forces were
Advanced Guard led by General Hartman (+1) with Staff Officer Kroos (0)
Main Body led by General Gutenstein (+1)
Rearguard
Not specified
These forces had become broken up and were all heading on different roads which converged at Moulet-Arles.
In the “WPW” rules staff officers provide some variation and control when playing face to face opponents giving each staff officer a temporary +1 on die rolls with the unit they are with. I tweaked this by making staff officers themselves variable to introduce some more friction for solo play. And Generals were included to account for any decisions they made.
So the Imperial forces were well blessed with leaders
Turning to the Sabaudians we had
The Adavanced Guard led by General Ducrot (0) with staff officer Hautois (+1)
The Main body led by General Forlan (0)
The M and number value for each advanced guard unit denotes their morale classification on the day. WPW assumes that top notch units can underperform and raw units out perform themselves on any one day. This helps with Campaigns or the sort of narrative gaming I do. Not much use to the “lists” gamers though – far too confusing.
So M3 denotes a unit in top form, M2 average condition and M1 – well you need to roll your dice high when testing morale!
I diced for all the units in the main bodies – when they would arrive and by which road (3 options for the Imperial forces!)
In the event the game ended swiftly because of some timing decisions and the weather.
Now there has always been something different to me about Charles Wesencrafts’ rules. Maybe it is because back then my wargames rules were from basically one author – Donald Featherstone: Gavin Lyall, Terry Wise and Charles Grant all passed me by for example.
Anyway WPW gives you a package – nothing outrageous – it is a complete package and everything has its place. With Donald Featherstone I always felt I could emphasise rule aspects sacrificing others with little thought to the overall game. With WPW I basically take them as presented and play them. Yes I do tweak a bit because solo play requires that extra friction in the absence of another human player.
Well the weather started off wet and just got wetter. I had also randomly found the action started part way through the day. So instead of say the example 12 move battle duration shown in the book I reduced it to no more than 6 moves. And once the rain had set in with the Sabaudians in possession of the crossroads it just seemed logical that the Imperial forces would withdraw and consider their options.
So that ended my first post Napoleonic wargame. And was it a damp squib? if you play only the individual games then absolutely. If on the other other hand you play for campaigns and narratives it was good and in fact immediately suggests other courses of action.
Will the Imperialists now exploit the fact that the Sabaudians have concentrated on the road junction. Maybe they will attack from a new direction. Or maybe mask this position and attack elsewhere to draw the Sabaudians from the crossroads altogether. Maybe the crossroads are now no longer important to the Imperialists.
Finally I will cover a few other points about WPC.
Firstly I used written orders – well simple pictograms and crucially I wrote them at least one move ahead. This immediately adds more friction for the solo game as well as making the staff officer element of the rules even more pertinent.
The rules were for their time, in my view, very good in approaching control and morale. The text at 180 odd pages is quite heavy when the basic rules can be condensed into just a few. This is especially so when you consider the rules cover 6 key periods (ancients, medieval, pike and shot, Eigtheenth Century, Napoleonic, ACW/Franco Prussian). Add to that three variations – two large scale game options and a skirimish option.
The point is the whole book is also the design philosophy into the bargain with explanation alongside the relevant part of the rules.
The rules are therefore stripped of unnecessary features yet have the right blend of “kept rules” so you get a good feel for the game.
The figure removal technique in the game, with what was then an unusual multi figure basing approach, is easily replaced with a value solution such as promoted by the Neil Thomas AMW or OHW rulesets. This allows the figures to stay on the table and as Charles Wesencraft says himself it is not obvious which units are degraded until they do something. Here his morale rules take care of that – so be prepared to move units to the rear rather than just remove them. And it follows rallying can still play a part with those staff officers effectively representing the efforts of all the leaders of the army at whatever rank attempting to keep men in the line.
You can still buy these rules here being part of the John Curry Wargaming Project.
A lucky break to see a superb bird like a Sparrowhawk only a few feet away sat on a branch preening itself………









goodbye small but deadly sparrowhawk. Enjoy what nature can offer this time of year.
The beauty of a written plan is you can tear it up and then reflect later on whether things got better or worse as a result!
So here is plan A for 2021.
My wargames plan A for 2020 was about Normans in the South (NitS) and that plan “went south” which is in the negative. At least Plan B gave me plenty of wargames pleasure.
For 2021 I am in the nineteenth century and specifically it is the wars of Italian Unification which have me dazzled.
Abbreviations give me WoIU. Not very catchy. Or I could tweak it to get WotIU – Watteu.
hmmmmmm.
OK we will run with that WotIU.
WotIU in my plan runs from Napoleon to Nation State as Lucy Riall says on the cover of her book entitled “Risorgimento”. So I could go with “Risorgimento”. That feels a bit constricting though.
And low and behold Neil Thomas gives you a book – Wargaming Nineteenth Century Europe 1815-1878.
Excellent. Too Excellent as Neil Thomas offers you a myriad of armies to choose from. And it is anything but uniform in this period.
Skakos, coatees, knee gaiters, stovepipes, kittels, greatcoats, kepis, short gaiters, spikey helmets, zoaves, bersaglieri……….and red shirts.
So where do I begin?
Two armies around 1855 – looking a bit like
Austrian – kittels, trousers and small tapered shakos
Piedmont – kepi, trousers and frock coats or tunics
It seems the cavalry still resembled napoleonic styles but with trousers.
So I have made a start with some ACW Union Infantry being repurposed as Piedmontese Line Infantry.

The aim will be to get some forces on the table.
So posts might be thin on the ground if I am painting well……..
Well we are at the end of a year that will become notorious.
A year when humanity staggered from the blows of a simple virus. It is perhaps a reminder that nature always has the upper hand no matter how sophisticated our societies have become.
I guess there are plenty of historical parallels to this type of massive societal correction. Not in the same vein but I read recently about how the particularly bad 9th century weather or should I say mini climate change dealt the Carolingians numerous bad harvests damaging their always vunerable Empire. Except even if it were decisive, the roaring vikings is a much more exciting concept of Empire destruction.
Yet right now the Dark Ages have become just that – the Dark Ages as in a box with a lid on it! Right now it is the 19th Century that dominates Wargames in the mind of Norber the Wargaming Erratic.
Before we go and embark on another year there is just enough time to reflect on the fact that 2020 has proven to be rather a good year for my wargaming.
The year got going with a trip to Vapnartak, notable for the fact that it proved to be my one and only show of 2020.

Playing (LIVE) the Lance and Longbow Society game of Tannenberg 1410 made it all the more important as it turned out. It was my last face to face gaming of 2020.
I was into Carolingians at the time of Vapnartak.

so which soldiers marched across my painting table in 2020?
well in 2018 I had managed zero painting while in 2019 I painted and based 32 “normans in the south infantry” and 11 “normans in the south” archers.
in 2020 I managed


And then the proverbial wheels came off the Dark Ages cart.
Right now the painting table has plastic Union Infantry posing as Piedmont Line Infantry along with some venerable Warrior Miniatures French Dragoons posing as – well French Dragoons. And they are metal!!!

I must say I had a good year with basing – finally getting a look for my mediterranean NITS – ok Normans in the South project.

In fact I have decided it will work for pretty much everything dark ages.
On the gaming front I started solo gaming with an unexpected purchase. Neil Shuck had recommended War & Conquest shortly before jumping ship with another ancients ruleset.


I gave it a go with my bronze age one hour wargame figures based using my hybrid impetus basing of 80mm x 60mm for 1/72 plastics. Ever awkward – probably just as well I don’t need to satisfy a live opponent. I rather liked the feel of the rules even though the play through was so limited.
And then with Covid19 lock down in full swing and some fine weather I had other distractions including lots of gardening .


INTERMISSION

INTERMISSION

Eventually the dark ages gaming started in late August with numerous shieldwall rule tests – I did really enjoy them all. The biggest surprise was playing gridded wargames using Mike Smith’s Table Top Battles.

My lst shieldwall battle took place in late October and many games and rulesets later was swiftly followed by a thoroughly enjoyable game of Dux Britanniarum by Too Fat Lardies.

I fleshed out some campaign plans as per the rules advice and then…………nothing. I was just starting some Pictish Warriors when I read the wrong article.

Next minute it is baggy pants Zoaves, Spikey helms and far too much rifling. OK so it is still rather pedestrian Piedmontese – these proto Italians are quite conservative chaps – very un Napoleonic.

And since then two battles have been fought – one with Practical Wargaming by Charles Wesencraft and the other using 19th Century Wargames by Neil Thomas.


And so I wish you all a graceful end to the year 2020 and hope that 2021 brings you all that you hope for.
A very merry christmas one and all!


There is nothing like a Neil Thomas rule set to get you in the mood for a quick table top war game. There is something about the way he writes that certainly has me itching to get figures on the table.

And his simple rules plus some magic essence seems to work every time. You have to accept he will give you a few pronouncements and strangley use some convoluted prose in the text that usually comes before his brief rules.
Get beyond that and he offers some gems.
It is also strange that I still like the complex rulesets he rails against.
On that score I have just acquired “Field of Battle” second edition Piquet rules by Brent Oman. Definitely marmite or niche at the least.

Published in 2011 they predate Neil Thomas’ Wargaming:19th Century Europe 1815-1878 which were published in 2012.
So they are contemporary.
With some 90 pages of rules and 2.4.2 style paragraph tabulations making Field of Battle look legal you would think Neil is on to a winner with me. Well that is all to play for as I have used neither set yet.
The read throughs have not deterred me from planning to try out both as soon as I can.
I like the look of Neils’ scenarios generators and I have the benefit of happily using them in his previous rulesets of Ancient and Medieval Wargaming (AMW) as well as One Hour Wargames (OHW).
I had expected to be looking at the Italy of the mid 19th century: erring towards Garibaldi amongst others. However I really have thought again about Renaissance Trolls two Faux Napoleonic Infantry he talked around.
And Neil Thomas neatly condenses his armies of the post Napoleonic era into “monarchists” and “revolutionaries”. All smoothbore as well. And you can still show off some fancy uniforms.
So I am drifting already…………. I am thinking I can have some Napoleonic cake and make it small enough to eat and without Napoleon, Wellington or Blucher looking over my shoulder.
Some nice obscurity history wise which will better feed my “Faux post Napoleonics” even before I get to the mid century period wars that started off this escapade!
The spiral into wargame madness continues.
“The Supply Chain” is a bit like “hospital beds” a term overly used and missing out the crucial part – “people”. No hospital staff and well beds are useless. The same goes for all suppliers, despite the digital/AI/automation hype, people are still the crucial aspect of suppliers and the services they operate. Their work, largely hidden, is what makes our modern world go round.
Even my hobby activities rely on supply chains, as I do not make my own figures or write books I want to read for that matter.

My supply chain for wargames has been of necessity online for about 10 years. Although when I think about it I was “online in the 1970’s because if you wanted certain figures you could not buy them at your local store.
I remember back then you could buy the “centre companies napoleonic british infantry” provided that was roughly 5 of each in advancing pose only (hinchliffe I believe) – that was all they had.
So I discovered direct postal sales long before “online” was even dreamed of. And in those days I did not go to shows either, having no means of transport. And anyway I don’t think I was even aware of them as a shopping opportunity.
I bought all my Warrior Miniatures by post in those days. and I still have a few.

So this is a big thank you to all the “people” who provide my miniatures, paints, scenery, brushes, books and the like. Either at shows (remember them) or by post (online).
In some ways nothing has changed although I seem to remember the cost of postage was truly massive to my mind back then – and I was trading in metal too.

In alphabetical order some of my popular “suppliers” have been
Tirelessly working to give their customers great service.

So thanks to them all for allowing me to pursue my hobby even in the midst of a global pandemic.
wishing every one a safe and secure christmas and a better year for all in 2021
Sometimes things come together in the most unexpected way.
No sooner had I read the SWA (Solo Wargamers Article) by Brian Cameron than I stumbled across the Renaissance Troll and his post about Napoleonic imaginations and painting a couple of foot soldiers with those early flashy metal helmets boasting giant “bog brush” combs!
In my last post I mentioned I had rediscovered Donald Featherstones’ Advanced Wargames Section 6 Chapter 14 Franco Prussian scenario.

And I recalled that the first time I found this book I only had Airfix Napoleonics remotely usable. And they were duly rolled out to fight the battles. Interestingly I did have Airfix ACW armies – and I probably used them as well except I never used ACW for “imaginations” warfare.
I also never had it in my head that “imaginations” worked with Napoleonics that well either. For one thing then I was consumed by the actual history – no need for imaginations gaming in that period.
my “Imaginations” gaming came from “Charge or how to play Wargames”.

The last chapter 10 – Tailpiece gives some very sensible advice on avoiding multiple period wargaming – pure madness apparently (oh dear).
It also recommends creating “Mythical Powers” (D&D in 1967!) and their armies so as to avoid arguments about uniform accuracy.
So my “imaginations” gaming has been of the tricorne variety.

Back to Renaissance Troll who posted that neat little post about “a new miniatures project”. Yes those 4 simple words can either send a shiver down the spine of you average wargamer or create a frision of excitment that must be assuaged.
Yep its both – the anglo saxons have yielded to the inevitable. They now shiver in some dark corner of my wargaming tardis (yes its that bad here – I had to get some more storage options beyond 3D).
And now in the bright uplands there appear some Napoleonics……

Well yes and no.

“Yes” I did get my game using some 1970’s retro rules (post to follow) using a few Napoleonics and “No!”

my painting table now has Strelets Union infantry on it with some

absolutely ghastly other figures on the worktable – boy do they need work.
oh dear oh dear oh dear……………..
Postscript
Renaissance Troll mentioned they were reading David Chandler. I have kept just two books on Napoleonics.
I can recommend the following books if you can track them down.
A Military History and Atlas of the Napoleonic Wars published by AMS Press Inc. It was originally published in 1964 having been compiled for the Department of Military Art and Engineering, The United States Military Academy, West Point, N.Y.



Given I have always liked maps this book or rather atlas is an absolute cracker.
The second has an introduction in my copy by David Chandler. It is an adaption by Anne S K Brown of Henry Lachouques’ “Napoleon et la Garde Imperiale”. It is entitled “The Anatomy of Glory”. It is full of glory and is both gripping and draining. The later years of 1812 to 1814 are just relentless.


Enjoy you “imaginations” gaming whatever form it takes!
I have had a spate of journals recently including two fine editions. The first, the Hobilar by the the Lance & Longbow Society. Some excellent reads here. Then there is the Arquebusier, journal of the Pike and Shot Society. Again some wonderful looking articles.
But I stopped myself – I am on an Anglo Saxon spree, yes even my current Pictish figure painting is to provide enemy forces for the Anglo Saxons. 2020 has been a fruitful year for my Anglo Saxons and probably the most concerted period project for years.
The BUT arrives…………
And then I received my “E copy” of Lone Warrior published in the USA by the Solo Wargamers Association.

I had a quick look through that and well here were some more interesting articles – not least Rob Morgans one about chessboards and wargames so to speak.

And for some reason I started to read Brian Cameron’s part 2 article on playing solo battles. It was about horse musket warfare (1750-1850 -ish as he says). Well my end period up to 1725 – Great Northern Wars just allows for my interest in the horse and musket era. So this might be interesting I thought. Just an aside of course.
For some reason Brian’s article led me to thinking about the Franco-Prussian War. And specifically page 146 in Donald Featherstones book Advanced Wargames!
I enjoyed Brians article, which being about his imaginations further stoked my thinking. Suddenly I wanted a similar game.
Oh dear – where does this support my “anglo saxons project”or much delayed “normans in the south” for that matter?
In Advanced Wargames, page 146 introduced me to the Franco Prussian war and I was captivated at the time. This was a history I just did not know about back then (1970’s), although when you think about it, it was about 100 years after the events. I better remember the American War of Independence washing through the hobby with more impact back then. Well I never did get into the period. I did mimic the ideas though, with my Airfix Naploeonics and my first metal figures from Warrior and Tradition. Many have been sold along the way yet I have kept some for nostalgic reasons and now use them in my own imaginations games right next to my tricorne wearing Great Northern War Russians and Swedes.
So what to do?
Well obviously start rereading that chapter in Advanced Wargames. You always have to go with the flow. And anyway some reading like this is like “a change is as good as a rest”.
Worringly I am already perusing some possible kepi’s and stove pipe hats on Plastic Soldier Review.


Ok so the Russians are from 1877 which is hardly 1870, 1859 or 1854 let alone 1848 which was another date I had my eye on. And in the midst of all this muskets are out and rifles are in.
I am not looking for 4KTV realism here (you can drench yourself in it and on wikipedia alone – don’t forget to donate – nothing is ever free thats worth keeping). No, I want to get back to the simple ideas in various wargames books of the 1970’s. I want some 1970’s gaming.
So it looks like I have broken my rule of nothing after 1725 nor starting another wargames project before the anglo saxons are complete.
Oh dear oh dear………….

From small acorns sometimes mighty oaks do grow. Right now that looks unlikely for my Anglo Saxons.