Categories
wargame rules wargaming world war two

Fauxterre 1930+ does What a Tanker

My current preoccupation with a sideline project about the inter war years (between ww1 and ww2) has led to the acquisition of “armour”. To be specific, armoured vehicles and not some renaissance suit!

As it happened I was a bit slow on this aspect of 20th century warfare having focused on the infantry who appeared in my scenario Observer.

The idea was also that infantry heavy weapons would follow. And then finally the armour. The heavy weapons are still in the painting queue. The armour is on the factory production line………or maybe in the repair shop.

And of course the next problem is how do you fight armoured vehicles using infantry with no heavy weapons or anti tank kit either?

Use “What a Tanker” of course!

What a Tanker (WAT) by Too Fat Lardies is a game that only uses tanks and in my case some armoured cars – or rather thats all you need and actually you only need a 4-6 to play a game.

I have suddenly thought you could probably play 1 tank a side if the scenario was sufficiently rigged to stop one tank simply moving off table to end the game prematurely.

Maybe you could play a really powerful tank which is unable to move versus a much less powerful/armoured tank which has to try and manoeuvre to get in its killer shot before it is picked off.

In my next post I will explain the armour on show which is a story in itself. Suffice to say it is not what WAT is aimed at. WAT lovers I suspect lean towards the back end of the war with greater variety and dare I say it the more impressive bigger tanks.

I have got into WW2 only because of my interest in inter war era mechanisation and some various blogs that promote the Spanish and Russian Civil Wars plus 1941 Vichy middle east etc. In other words, variously considered marginal theatres in the journey from the WW1 tank invention to the great tank battles of WW2.

First up I am using armoured cars which don’t even feature in the ruleset.

I simply took a look at the values and had a punt. So this game was in a way a test of the rules to cope with weak kit. Would the game even work. Actually the secret is in the Japan tank table where some really weak options can be chosen. And I think TFL(Too Fat Lardies) really test their rules hard.

The Reds had three Renaults

  • 2 Renault FT17’s – they got armour of 2 and strike of 3
  • leading this pack was a Renault NC29 apparently exported to Japan by a France that straight after world war 1 had the largest tank army in the world and led tank development. Armour 4 and a whopping strike value of 5 was given.

The Blues had

  • One Crossley 6 wheeled Armoured Car armour 2 and strike 3
  • One Marmon Herrington 4 wheeled Armoured Car armour 2 and strike 4
  • The Blue force was led by an M3 Stuart or maybe its a Honey Armour 4 strike 4

As WAT abstracts heavily WYSIWYG does not have to apply and I was the only one looking so that was fine. Apologies to the purists.

I put the two big tanks in the centre opposite each other.

No scenery was provided so it was a straight knock out.

looking more like insects you get the drift
some homemade counters I made for the WAT dashboards

I belatedly got the camera into action so what follows is a truncated record of the action.

unfamiliar with the rules meant an untidy table! The FT 17 at the top of the board raced past the Marmon Herrington while the M3 did the same on the NC27. The two opponents at the bottom of the picture just got the wrong dice – you can’t see them tinkering with their faulty engines……….abstraction opens up so many possibilities!

I have only played WAT a few times properly and spaced out over time – end result was I could not remember the rules. I played the “long ball” set up – with three vehicles per side – set up opposite each other. Points were not the priority so absolute balance did not matter..

A “rushed to the front” (no time to paint it let alone apply camoflage) Stuart M3 catches a Renault NC27 side on and fails to make a kill! Poor dice left the NC27 a sitting duck

The Renault NC27 succumbed but so did the Marmon which seeking to support the M3 left the FT17 behind only for the dice to roll very kindly for the FT17. The FT 17 simply took the Marmon in the rear.

Meanwhile the other FT17 eventually destroyed the Crossley and returned to the remaining action just in time.

The Stuart M3 busy failing again to take out another Renault tank – an FT17. The Stuart M3 is caught in the rear by a second FT17 – ok I had the wrong gun pointing at the time! plus sometimes the dice roll for you.

Luck was running out for the M3 Stuart and so it did. It failed to quickly destroy the FT17 by the Marmon and so the two FT17’s were able to slowly kill it with some good dice throwing.

a final strike and its all over for the the Stuart M3.

So the M3 Stuart was first deprived of its weak armoured car supports and then finished off by the FT17’s. Thats Fauxterre 1930+ for you – what a tanker style.

I will post about the vehicles separately.

Categories
wargaming

All the World is a stage

For wargamers a table top, some scenery and a few models and figures is sufficient to create another world.

Enjoy your wargaming in 2022.

Categories
wargaming

What is Wargaming?

I started this post in early 2021 and simply abandoned it – binned the lot.

Here goes again.

In summary it is this………

  • playing games about war and through aspects of warfare

Thats it except of course that is not “it”.

Wargaming can involve any or all the following

  • ballistics
  • estimating
  • probability
  • statistics
  • art
  • abstraction
  • arguments
  • laughing
  • hilarity
  • geography
  • writing
  • mathematics
  • arithmetic
  • memory
  • history
  • science
  • persuasion
  • decisions
  • craftwork
  • competition
  • painting
  • geometry
  • religion
  • fieldcraft
  • impressionism
  • metalwork
  • research
  • fashion
  • design
  • imagination
  • woodwork
  • music
  • reasoning
  • rules
  • reflection
  • observation
  • guidance
  • opinion
  • measuring
  • scaling
  • proportionality
  • modelling
  • technology
  • language
  • FUN

plus anything else you can think of (apologies if you find a duplication in the list)

I might have set this out as per a certain 1970’s drinks add and finished with “ever fizzin…..” but I might have stumbled into copyright and licensing problems. Oh, so you can add

  • social media,
  • image rights and
  • IPR as well.

Take your pick – my abiding fascination for wargaming is its sheer variety.

So the next time your accused of causing aggression or violence point out that many sports are well ahead in that queue and quite a few other apparently “peaceful” activities as well!

Enjoy your wargaming peacefully.

Categories
wargaming

That was 2021

Well I have had a quick canter back through my postings of 2021. I managed to publish over 100 which was a surprise.

I have tried to intermix one off posts with some that are serials.

“Intermission” was my idea of simply taking a break – 11 of them so about one a month. Most are nothing to do with wargames although a few touched on history.

The “Painting Pedestal” was my way of recording the fact that I was actually completing figures and basing them up. They included:

Piedmontese 1859

Bersaglieri 1848

Austrian Artillery 1859

Austrian Jaeger 1848

Garibaldini 1859

King Victor Emmanuel II of Sardinia 1859

Brigata Consenz 1859

Brigata Dunne 1859

Piedmontese Line Infantry

Garibaldis Guides

Brigata Milano

Divisione Bixio

Neapolitan Cacciatori

Radesky Infantry Marches 1850

French Infantry 1848

somehow these 1848 French missed their painting table slot (Irregular Miniatures 20mm metals – Neapolitans)

Garibaldi Red and Blue Shirts 1848

Kleber French Dragoons 1800?

Russian Gaz Trucks WW2

Russian Infantry WW2

Bologna Volunteers 1859

Another Pedestal no show: These Union ACW figures do nicely as Bologna Volunteers who marched south to fight the Neapolitan Army in 1860

2020 ended with Dark Ages, Vikings and Saxons in my mind, but already the seeds of a new project had rooted. So 2021 was all about the Wars of Italian Unification 1848 and 1859.

Neil Thomas has provided an essential wargames book for my mid 19th century interests that dominated my wargaming in 2021

And it stayed that way till a chance purchase of an old small A5 rulebook on WW2 took me off to a side project.

A charity book shop bargain that led me astray

At the same time I was sorely tempted to pursue another side project – scifi based.

Sci Fi interests have been tempted by this ruleset

Fortunately that has stalled and I can feel my side project on WW2 is probably reaching its natural conclusion.

So what does 2022 offer?

I think I will return to 1848/1859 Italian Unification Wars.

We shall see.

Whatever 2022 brings you – merry christmas and may all your wargame wishes come true!

Thank you for visiting the Wargaming Erratic Blog.

Lorenzo VII

Categories
wargame rules wargaming

Threads and Themes

My wargaming has continued to evolve. In 2021 I played more games than in previous years and created more fictitious eras for my mythical worlds. Fauxterre expanded in surprising ways. And that of course is the point about imagination – its very chaos is the atrraction. Unless of course your livelihood depends on producing it for others.

My imaginative wargaming is simply for pleasure – a distraction, an escape from the real world.

Wargaming on the other hand seeks rules and restrictions. So rulesets for many wargamers are a pleasure (!) in themselves rather than simply a necessity. The exception is I believe competition gaming where the rulesets are a necessity simply to allow the “fight” to be resolved at all and a winner declared.

In the wargaming arena “rules lawyers” are the pantomime baddy except ruining the event rather than adding to it. Perhaps the solution has always been there – make competitions more fun than theory. Less historical particulars and more game means that the lawyers have less to exploit. That said, even such family games as cards, scrabble or monopoly betray the rules manipulators!

From my perspective there seem to be far more rules published for game enjoyment even in a competitive situation. And despite a drive for simplicity the abstractions are often well thought out so the feel of the game historically is still there – a key part of the wargame enjoyment.

This is another blog post that has deviated already. On the subject of threads and themes I have been musing on the subjects of rulesets, games and imaginations.

I do like a set of wargaming rules and as rules writers have tended towards explaining their ideas ,these publications have become more readable. Even if you never play a ruleset, they give you someone elses opinion about a conflict or technology – what was signficiant when it came to the conduct of a campaign or battle.

In 2021 I indulged myself.

  • Piquet Field of Battle 1700-1900 – 2nd edition of this ruleset which likes lots of uncertainty – ideal for soloists and those who enjoy a degree of chaos when it comes to game turn sequence
  • Neil Thomas 19th Century European Wargaming – post napoleonic but very much still horse and musket. Neil Thomas rules work, really work – its that simple.
  • Practical Wargaming by Charlie Wesencraft – another ruleset that is coherent and in fact I have never felt the need to tinker with – well ok a little bit.
  • Neil Thomas Wargaming an Introduction – not my first purchase yet some really useful rules in here.
  • Mike Smith Table Top Battles – my “grid wargames” ruleset – they even gave me an easy way in to some naval wargaming – something I had previously shown no interest in.
  • Battle – Practical Wargaming by Charles Grant. A complete set of simple rules for World War 2. A vintage ruleset they convey a simplicity of gaming I have since only really found in Neil Thomas rules.
  • Peter Pig Poor Bloody Infantry is a grid ruleset but so much more. It is definitely a “game” and does not need adaption for me. I play it straight out of the book.

Donald Featherstone rules don’t appear but had regular run outs. The reason is simply that none of his books were in my view a complete set of rules. They were always full of rules ideas. And that means you get to tinker big time. He gets his own list!

  • Battles with Model Soldiers ever popular for some simple basics
  • Advance wargames for period specific mechanisms
  • Wargame Campaigns – does what it says on the tin lid – ideas for campaigns

Surprisingly Neil Thomas One Hour Wargames had little look in this year. That suggests I have had more time to play each game.

The most satisfying ruleset for 2021 has been Neil Thomas Wargaming 19th Century European Wars. It gave me everything I needed for a new era with his excellent balance of simple play and historical feel. Add to that, excellent scenario generators for both historic battles and those of your imagination, This ruleset has sustained my new interest for most of the year without distraction.

Categories
new additions wargame shows wargaming

Supply Chain 2021

My hobby has again been sustained by a supply chain. In my case 2021 has seen my ebay activity trail off while I have increased my buying with a few hobby companies.

Thank you to everyone (in no particular order!)

  • Cronwallis – ebay supplier from Oz who provided some rare 1/72 plastic figures for my Fauxterre Napoleonic Mythical Realm. Also I secured a supply of Russian Napoleonics who will see life as my Milan Guard – one day!
  • Model Hobbies supplied a lot of Napoleonic 1/72 figures and many Waterloo 1815 figures for my Wars of the Italian Unification project
  • Black Forest Hobby were a source of some hard to get figures and rulessets
  • Other ebay suppliers included ms-plueth (dutch/belgians), model148 (for peninsular war types) and rasweetrampwp who provided some WW1 belgians which I morphed into Neapolitan Chasseurs circa 1860.
  • buchunversum supplied a very valued book – Funcken 19th century army uniforms with german text – britain/prussia/france 1815 to 1850. Crucially it shows the evolution of french and german uniforms from shakoes and breechs to pickelhaubes, kepis and trousers.
  • SHQ provided 20mm metal napoleonics
  • Hannants provided numerous 1/72 plastic figures mainly for my mythical napoleonic armies
  • Caliver books provided invaluable titles for my new interests in european wars between 1848 and 1866. The Schleswig War of 1848 was probably my most satisfying buy – I just did not expect such a gem of a book. (see lead image for details). America in Algiers circa 1820 was a complete surprise!
  • Irregular Miniatures have supplied some very useful 20mm figures for my Italian and French forces fighting over Rome in 1848 and all Italy in 1859
  • Warrior Miniatures have provided 25mm troops for what will be my Fauxterre post Napoleonic forces
  • Wargame Vault supplied me with “A Gentlemans War” skirmish rules in pdf format.
  • Perry Miniatures provided their Carlist Wars ruleset
  • Paul Meekins Books supplied a 100 year old copy of a trilogy on Garibaldi’s wars
  • Games Lore supplied 5 Parsecs from Home sci fi rules

On the high street I bought figures and kits from Antics in Plymouth and Monk Bar models in York while Wonderland of Edinburgh supplied many sets of 1/72 figures including Crimean era

I managed just two shows where the following traders provided some excellent material.

  • Pendraken for bases
  • Colonel Bills for 20mm WW2 metals
  • Dave Lanchester Books who have provided some really excellent source books most recently on 19th century sea warfare and Vichy France at War
  • I have written up about Fiasco 2021 traders here and Recon 2021 show traders here.

Operation Hight Street

For some extra fun I have tried where possible to run my sideshow WW2 wargame project by buying in person at shops/traders. It has not been easy. Yet I have bought quite a bit of material from those few trips I did manage.

So I hope our hobby suppliers continue to prosper and provide us with figures, scenery, rules and other materials to enable us all to enjoy a hobby that lets you escape into your imagination.

Thank you

Categories
life wargaming

Improvise!

I am not a snow scenery person so you will have to forgive this small quirky offering.

Merry Christmas One and All!

Veteran Minifigs from 1970’s to the front and a kit theatre from the Norman Palace in Parlermo – its side frames show off the famous marionettes or puppets – a theatrical tradition stretching back to the 13th century.
Categories
wargaming world war two

An Unexpected Surprise

For the soloist, looking into the eyes of an opponent and not via a screen is a surprise – a nice surprise.

In this case it was a “live” wargame for a soloist. What to play? Time of the essence – it had to be quick. Although Neil Thomas is invariably a draw, it was “What a Tanker” (WaT) by Too Fat Lardies that won the decision.

with a bit of notice a suitable scene was created – the crossroads was supplied by Coritani at the Fiasco Show

I set up a congested scene after a recent solo run out of WaT had proven to be a bit too much of a target practice event.

Points tally was dictated by wanting at least 3 tanks a side playing wide across a 6’x4′ or 1.8m x 1.2m board. And with one gamer wanting big German tanks to figure, we ended up as follows.

Germans (43pts)

1 Pz VI Tiger I 21pts – armour 10 and strike value 10 with slow moving turret and heavy armour

2 PzIV E-F1 9pts – armour 5 and strike value 4

3 PzIV H-J 13pts – armour 6 and strike value 7

they were up against

British (45pts)

1 M3 Honey 9pts – armour 4 and strike value 4 Fast

2 M3 Grant 10pts – armour 4 and strike value 6

3 M4 Sherman 12pts – armour 6 and strike value 6

4 Sherman Firefly 14pts – armour 6 and strike value 9 slow mover

The British were so short of tanks the Honey had to be sent into action in bare metal (ok plastic) and some white primer!

The scene was near a destroyed bridge with a village of sorts clustered around a crossroads.

What a Tanker requires scenery classification.

The starting points were random. The tiger was in one corner. The M4 Sherman was opposite. The weaker PzIV EF and Grant were at the other flank. In middle the Honey and Firefly faced off the other PzIV HJ.

Everything was a minor obstacle except for some tough hedgerows which being MAJOR obstacles required extra effort to cross. These were my recently completed “sponge hedges”.

Victory conditions for this game were destuction of all enemy armour.

The hedgerows at the top of this photo drove both the German PzIV EF1 tank and its M3 Grant into the village with mixed results.

The Germans were a bit sluggish yet the Tiger took out the fast M3 Honey even before it moved. Things were not looking good for the British. The M4 Sherman (in the wide open) and opposite the Tiger had maxed out on moving (getting lots of drive dice to use in its first turn) and also rolled high (you roll dice for inches of movement). It promptly raced for the relative shelter of the village.

The Firefly was soon engaged with the PzIV HJ and stayed on the west road exchanging light damage.

The Tiger struck again and the Firefly was no more.

The Firefly succumbs! as later does the PzIV HJ – west street was littered with destroyed tanks

The odds were still stacked against the British. Fortunately the Tiger failed to get “drive” dice and the remaining M4 set about the PzIV EF1. Meanwhile the M3 Grant which had struggled to do anything useful managed to get on the north road despite halting in line of sight of the Tiger which this time failed to “acquire” dice for an easy target ( the tiger was at one end of the board, the Grant at the other – 72 inches away).

The Grant then scurried into south east wood before heading north!

Finally some better luck for the British as the M4 took out the PzIV HJ – striking at its weaker flank. Yet the Tiger was now hunting in the village.

The Tiger stalks the M3 Grant at very top left – it really is there! – but it is just a glimpse as the M3 scuttles away

Now the Tiger was really on the move and almost caught the tail of the M3 Grant. Random movement allowed the Tiger to then reverse back onto north bridge road to confront the M4 Sherman that had carelessly decided to chase the action.

The Tiger reverses back onto north road to deal with that “2 kills” M4 Sherman

The M3 Grant continued to skirt the east side of the village arriving at the north end of the village at exactly the right moment – what a journey!

Finally the M3 Grant arrives at the action
No fire dice? with Tigers you can simply crush the opposition………..

The Tiger dice were thrown and they were “drive” dice and no “fire” dice. The Tiger simply drove straight into the M4 Sherman and then – nothing – it failed to crush the M4.

Failing to crush the M4 Sherman led to the M3 Grant getting a free shot at the Tiger’s slightly weaker rear armour.

At that point the M3 Grant had completed its own circumnavigation of the village and acquired the weaker armoured rear of the Tiger 1.

At last the dice really went with the British and another lucky shot destroyed the Tiger 1.

really lucky dice by the unfashionable M3 Grant

Game over!

Gaming tools include measuring sticks, tape measure, dice and dashboard indicators for loaded, aimed, target acquired and buttoned

This game had all the twists and turns WaT offers. After the early dice rolled well for the Germans, luck ran out later on as the British crucially threw two sets of “tank destroyed” dice.

Great fun and we even gave the “oldhammer” measuring sticks a run out.

Categories
wargame shows wargaming

Recon at the Double part 2

Having done a quick tour of the show in my last post, this post gives a little flavour of the Lance and Longbow Society game.

The imaginary battle of San Giovese 1499 allowed two roughly equal forces of infantry and cavalry to fight for control of land around a priory.

Left Flank of the French line with Imperialists almost mirror image in the distance
The strong right flank of the French

Using modified Lion Rampant rules to handle base elements rather than single figures the game was run against the clock (60 minutes). In theory both sides had a slightly stronger right flank although in both games I joined the outcome was decided by total losses rather than a flank being swept away.

Pike and Militia with Crossbows in front – typical infantry fare in the Italian Wars. The game uses 6 sided dice with distance measurement. Nice and simple.

Essentially 2 or 3 players per side were assisted by an Umpire.

These were good and quick games to play, face to face and in a relaxed way.

So thanks to the Lance Longbow Society for running this game.

victory conditions were simple – an essential element for enjoyable participation.
Categories
wargame shows wargaming

Recon at the double

After a two year break I attended Recon in Pudsey (between Leeds and Bradford), run by the Wakefield Wargamers. In between I have managed to visit just one other wargames show – Fiasco (last month).

The show was using the same main hall plus first floor, although I think the HOTT competition was not in a separate room
With free parking and bar with hot food plus good road access and Pudsey rail station nearby – the Pudsey Civic Hall works well for a wargames show

Recon is what I guess people would regard as a regional show. This type of show is essential for the hobby to function. This year despite all the problems with COVID and an Autumn show congested calendar, the show was fine. Numbers were probably down – not a surprise, there were plenty of games available to play and a variety of traders. The bring and buy was a lot quieter and that is the indicator that tells you footfall was lower than in previous years.

Durham war gamers put on a large 28mm Vikings and Saxons game – visually attractive with longships beached up.

KB Club showed off smaller scale 1/144 modern warfare on hex plus a sci fi starships game.

6mm was on show with James Mitchell’s Sudan game.

The Lance & Longbow Society put on a 28mm Italian Wars game.

I had some good buys at the bring and buy as well as Dave Lanchester books. More on that at the end.

The other traders were a good mix selling figures, scenery, paints, brushes and rulesets as you would expect. I picked up Anarchy by Chris Peers published by Pen & Sword from “The Little Corporal”. Given, I was tempted there by Wargaming for Grown Ups Spanish Civil War rules – it was a surprise purchase!

Iron Gate Scenery had a good display as did Baccus 6mm and Eagle Miniatures 28mm.

I bought an FT17 by Hat from a trader who it appears was a late arrival so I cannot name them! They were between tables 20 (MaideinUK 3D printer) and 21 (Blastwall – mainly scenic).

A bit battered by they were on my list – I lean towards pre 1939 tankettes rather than 1944 behemoths.

My other purchases were all books

At the bring and buy – two bargains – The ECW Helion book looked brand new and was half the list price, while you don’t see much on the Spanish Amercian War – a current and unexpected interest in ironclads drove this purchase
I am always after old rule books to see what ideas I can reap (lefthand from the bring and buy at 50p – righthand from Dave Lanchester Books – excellent condition veteran copy). Both these might have irrelevant core rules nowadays yet they do have a lot of ideas on the peripheries like logistics and communications.
My current WW2 flavour is french armies and this double pack I picked up from Dave Lanchester Books.
Little Corporal provided the “Anarchy” while this “Vichy” number came from Dave Lanchester Books
A definite coffee table book as they say.

This last book was a pure indulgence. Having really enjoyed Ironclads I could not resist this book which deals with south amercian wars in the late 19th century. The paintings are fascinating and all the more interesting for being watercolours. Again Dave Lanchester Books was the supplier.

This South American war is one of those crossover wars where old and new technology combined for a moment and then continued on their respective journey.

A very good day out so put it in your diary for 2022.