wargaming is everything from gaming on the table top with dice, painting figures, reading history, collecting figures, scenery and rules through to geography, politics, art, crafts and imaginative writing……..
Once again I have belatedly found a painting challenge. This one by Dave Stone started at Christmas and is about getting stuck into your figures backlog – assuming you have one?
This is my first contribution.
15th regiment
These figures were prepped and on painting sticks on the 10th January 2023 according to my painting journal. A year in production is not uncommon in the Erratics world. I had made more progress by November with the main colours done when I stopped all existing production to do some new acquisitions!!!!!
Finally I have finished them complete with gaming bases.
For many years I did not record my painting activity or maybe kept random notes until with lockdown I decided to consolidate my notes and eventually opted for a handwritten journal. It has stood the test of time and has repaid the effort as I have added duplicate figures and simply dug out the recorded paint guide.
These figures are Hat 1/72 World War One German Infantry who have simply been given a paint job. I decided the boot detail was fine at even close distance. This then magically turned them into the 7th and 15th Landwehr Regiments of 1848 who marched into the First Schlieswig Holstein War.
7th regiment
The bases use my standard technique taken from Warhammer Ancient Battles – birdcage grit on PVA followed by Burnt Sienna, an Ochre dry brush and a yellow white highlighter. I then use a Javis mid green turf to finish. Bases are from pendraken.
Cockades were popular
The figures are based on 4 No. 40mm square bases which allow me to use a variety of wargame rules.
In line for a variety of rules
The flag is from Warflag (They are certainly worth a donation or a few) and I have opted for plain flower arranging wire flagpoles with the paper flags glued to recycled covid testing sticks – the hollow sticks fit the wire just right. I am still deciding on how to arrange them – whether to give them caps to set them at the height I want. Right now they just drop onto the figure.
Ok so pistols were only just arriving in 1848 but I like the figure as is…
The only difference between regiments is in the shoulder strap colours. The 7th are yellow while the 15th are light blue.
My reference book is Ralph weavers armies of the first Schleswig Holstein war 1848-1851 published by partizan.
Brilliant guide by Ralph weaver
You can also see a glaring mistake – one base incomplete with only two figures. Quite simply back in 2023 I managed to miscount the figures being put on sticks and never checked again until basing them! This was a puzzle as I used all 48 figures from one box to paint 4No. 12 man units……
Oops one of my men went missing
So that journal will repay itself again as I paint that missing figure – when I find it!
I was back at Recon in Pudsey for what is the year end show for me.
First a massive hats off to the Pit Gaming Shop who stepped in after last years event proved to be the last that Wakefield Gamers were able to host. https://thepitgamingshop.co.uk/
I like Recon – it is a good regional show and has that blend of traders, games to see, games to play and a bring and buy. The venue – Pudsey Civic Hall is equipped for such events so you get a nice bar and seating area and plenty of space to circulate.
Wintry but bright and sunny – the civic hall has good lighting unlike Fiasco venue in Leeds
I was late arriving this year and then played a game straight away, then discovered the bring and buy had been huge but also plundered very very quickly.
The Ottoman Turks defend a hill against impetuous Crusaders
I played two games at the Lance and Longbow Society participation table. First up I took the Crusader Centre for a Nicopolis 1396 era encounter. I quickly advanced and was promptly decimated by the defending turks led by Bob.
The crusader centre looked suitably heavy
In the second game I took a flank of the turkish army and got badly beaten up by the crusaders led by Andy.
Second game flank force – mainly bow although they did okSecond games ends abruptly when the Porte is killed! on first contact! The dreaded dice throw check for leaders in melees…….
Rules were home adapted Lion Rampant and they are fun to play.
The first floor this year contained the very much enlarged bring and buy plus a HOTT competition.
In the main hall were the traders and games. Pit Gaming were located on the large stage – but I failed to snap their offering!
1941 – Mussolini launches his Greek adventure
Attack on Height 518 from the 1941 Italian invasion of Greece caught my eye. Ironically they were using Rapid Fire Rules which I had recently started to look at – I had got a free copy of the “reloaded” booklet somewhere last year and became interested in the original ruleset. Then I passed up a secondhand copy at battleground https://wordpress.com/post/thewargamingerratic.home.blog/7155
Anyway the guy hosting gave me a lot of his time to chat about the game which I appreciated, and is one of the benefits of a demonstration game – although this was actually a game being fought by him and two other gamers. So hats off to him.
tankettes are a feature of early war combat as well as towed artillery/anti tank guns. scale was 1/72.
Hill 518 was a few metres lower after this battle simply because the Italians deluged the location with so much bombardment – neatly illustrated in the game by the shellholes and destroyed trees
Immaculate model aircraft – 1/72 does give you unlimited airpower of course
Blotz is a trader, they had some very interesting buildings on show. I liked their offerings.
Actual Size Miniatures had some interesting boats and just in the distance an impressive range of 28mm mid 19th century guns
This Sci Fi dropship I also liked along with a nicely detailed RPG gaming set up for a control centre building
Another Sci Fi game attracted me. This time the precise and colourful hexes drew you in.
What a pirate also looked engaging.
What a tanker in 15mm? was on offer
In 15mm? again were two Napoleonic games by Central London Wargames Club.
Undaunted – another grid game looked intriguing
Blucher Rules in 6mm was being fought on stage!
Archduke John and eugene peruse their options from the erie ………
All in all I had a very enjoyable day.
Once again thanks to Pit Gaming, I hope Recon is back in 2024.
Stockton on Tees and nearby Thornaby played host to a very friendly and inviting show I had never previously attended.
Located in a Sports Hall on the University site I was a bit late arriving so only just got a parking space in the adjacent carpark, although in fact there is plenty of parking around the site generally. The Railway Station at Thornaby is 800 yards away plus there are bus services to be had according to the well detailed Pendraken Show website. It even has pictures of the road junctions you will encounter on the way in.
And I have not even talked about the event itself!
I found the venue bright (something I struggle with at the Fiasco black hole in Leeds). There was less catering than many shows but enough – coffee/tea and snacks plus an outdoor food wagon. With a big shopping centre nearby you were not going to starve.
But it was the wargaming we had all come for in terms of food for the brain.
This is not a big show in the sense of a Salute or a Newark. However it has some particular aspects which make it a rich experience. Quite a few reenactors, living history groups were dotted across the show – I guess the point here being a lot more than you might normally see.
Then there were two talks in a dedicated room – one about the spanish civil war and one about anglo-scottish border warfare. I failed to get to either simply because there was so much I wanted to see elsewhere in the show.
The Sponsor is Pendraken and entry was not only free, you also got entry into a prize draw – some 20 odd prizes being offered.
So what about the show – traders, games etc.?
In that respect you would be right to say it has the same sort of mix as many other shows.
Here are some selected photos
The Schlieswig Holstein War (the first one!) Demonstration caught my eye and I will post again about that encounter.This RPG horror in Venice had some impressive paper buildingsThe theme of paper was to the fore with these “flats” – a massive Spanish Succession WargamePaper Buildings plus some humour all made for an engaging demonstrationNaval interests were also to the fore with this galley action being hard to missAnd this medieval naval battle was equally vibrant and a participation game into the bargain of which there were I guess 50% at the showNo daylight but a well lit arena and the viewing area allowed people to easily sit out for a while The usual traders plus some local and regional companies were present. Irregular Miniatures have a stand which itself is veteran class yet I still love to examine figures in the flesh like these 20mm metals which have character. Sorry despite the infinite ranges of newly printed 3D they seem to be too accurate for my liking when compared to say Irregular’s metal sculptures.Irregular do lots of basic ranges in lots of scales complete with guns and wagons. Late on I found this participation game I had missed several timesI have only ever dipped a toe in the 6mm water below 15mm scale but these League of Augsburg 10mm figures were quite enticingThe show was celebrating 10 years in its various formsNeedless to say no564 did not win any prizes
All in all a very enjoyable day out (that was prize enough) and a show that will be on my list for 2024.
Next week if all goes ok I plan to go to Recon 2023.
I did not go to Battleground with a shopping list and as it happens none of my usual interests drew my wallet out. However I did pick this book up at the bring and buy – yep I don’t do desert war in any scale!
These figures are by Warrior Miniatures and John@just needs varnish https://justneedsvarnish.wordpress.com/ prompted me to dig them out. They date from the mid 1970’s and they are one of a kind because I had already switched my interests to WRG Ancients plus D&D and then left the hobby altogether for a couple of decades.
I kept some of my old collection including these fine chaps. They had the weight (heft) and style I have always liked. Probably more so as 28mm ranges tend to be well overfed.
During lockdown I even managed to paint some of my Warrior figures!
It’s not often you get a major historical movie these days and even less by a mainstream producer. So Ridley Scotts “Napoleon” is a good excuse to get some figures on the pedestal.
First up is the man himself – Napoleon – as imagined back in the early 1970’s by Miniature Figurines (the Warlord of their day).
Next up is one of a kind for me…..
*the painting of the same name by edouard detaille hangs in the New South Wales art gallery showing the charge of the 4th hussars at Friedland 1807.
If Battlegames and Henry Hyde introduced me to wargames blogs then I guess my next Blog Influence was that blog that most reflected my interests at the time.
And at the time I had decided for budget reasons to switch to 1/72 plastics for new projects. We were still struggling out of the recession.
Into the bargain I was using an idea from Lance and Longbow SocietyHobilar magazine to reduce DBA standard figure numbers on each element/base – the article was about cutting the cost of your hobby yet keeping the pleasure.
At the same time I had encountered Peter Pigs Bloody Barons (15mm focused) which joined up to Society of Ancients article by Mike Tittensor “Do Ancients stop at Quadesh?”.
Peter Pig makes figures and writes rules – many use grid based gaming
The upshot was I found plenty of 1/72 ancient chariot sets for sale and plunged in.
The Chariots never got painted although the infantry did. However I have since then indulged myself across multiple periods painting 1/72 figures.
Behind all this was a particular blog, Wargaming for Grown Ups. Trebian provided lots of inspiration not least that 1/72 was a good table top scale to game with. His large table games had masses of space yet that meant something smaller would still look good and play well.
So Blog influences No2 is Wargaming for Grown Ups. Trebian offered me a window into table top wargaming in 1/72 plastics and even 15mm metals. His blog offered a range of posts – games, figures and of course a bit of real life. And there were the “opinion” pieces in amongst a nice mix of text and images.
I can pretty much say that Wargaming for Grown Ups has been my longest running go to Blog and given me plenty of ideas and enjoyment. Thanks Trebian.
Minus their chariots my 1/72 ancient lybians square up to some Sea People invaders – Hat and Ceasar figures on show on 80mm x 60mm bases “flocked” using a games workshop idea involving bird gritIronically I have used War and Conquest to play my 1/72 bronze age games.
I had previously encountered Bob’s grid rules in the History of Wargaming publication of Joe Morschausers early 1960’s book on wargames. Although a contemporary of Donald Featherstone, Joe’s rules better resonate with 21st century rulesets in my view.
This purchase collided with my stop-start diversion into “pound store warriors” and ultimately a bit of sci fi gaming. Man of Tin had been instrumental in starting me to look at these figures that did not even look like green army men. It is a measure of my lack of progress (the figures arrived during lockdown……) that my recent first game only fielded half a “sci-fi” set up. Some WW2 Russians and Americans filled in as opponents and neatly delivered the unexpected scenario and indeed a back story into the bargain.
Captain Parker of the US 21st Army held the edge of Exetown along the river Exe. In the town were the Russian 33rd Army forces led by Senior Lieutenant Yashin.
The front such that it was involved nothing so much as a watching brief. There had been “no action” when the two forces had closed up to each other – just looking and with even the odd conversation exchanged across the river.
When the Russians were surprised by the Aliens in Exetown all that changed, Yashins troops just ran hell for leather at the Americans who fortunately hesitated to fire long enough to spot the new enemy beyond. Somehow the Americans could sense that the Russians were not trying on a surprise attack – they were genuinely running for their lives.
So the scenario made itself – The renewed Allies have to fight off the Aliens and at least hold the river line. The Aliens have to drive the humanoids off the table.
Rules
Rules used were The Portable Wargame by Bob Cordery. I used the solo option.
Only rule change of note was to assign the “alien blasters” 5 dice per firing round. So they were like super heavy machine guns in effect. But they had only a grid range of 2 instead of 3.
I also permitted some unit size differences. The Aliens had fewer units but 4 or more figures per unit. The Allies were basically 3 man units.
In the event the Allies had a higher break point for exhaustion yet got there quicker as their units were destroyed more easily.
I had just played a game so had the table set up plus some figures that in turn fed the scenario and storyline. My grid was 8 long x 12 wide, using 6 inch (150mm) grids. Not very portable!
Opposing Forces
Allies (Exhaustion Point is at 6 units left)
American (First Lieutenant Osteen)
CO unit 3 figures
rifle squad 3 figures each
rifle squad
rifle squad
rifle squad
rifle squad
Russian (Senior Lieutenant Yashin)
CO unit 2 figures
Machine gun unit 2 figures
machine gun unit 2 figures
rifle squad
assault squad
rifle squad
Aliens (Exhaustion Point is at 3 units left)
Blue Troop (Colonel Blue)
Colonel Blue and Heavy Machine Gun 2 figures
Blaster unit A1 3 figures (one figure armed with what looks like a bazooka)
Blaster unit A2 3 figures (one figure armed with what looks like a bazooka)
Yellow Troop (Colonel Yellow)
Colonel Yellow unit
Attack unit A3
Attack unit A4
What happened?
First up – the Allies (US/Russian) threw high in the first 6 moves for “first to move”. The Aliens took heavier losses as they advanced, then at close range they began to wear down the Allies. Exhausted the Allies had to hold their line and so my scenario backstory kicked in and the allies retired rather than simply continuing to hold under the rules.
So a new ruleset, some abandoned figures and also a new grid surface** combined with a storyline from nowhere, resulted in an excellent game.
The game played out in 12 moves and took half a day as I left it quite a few times to do some real life activity! So I guess maybe it took about 1 hour to 1h30m to play the 12 turns including set up and take down. Remember I already had the table set and in fact the US/Russian troops were from that game.
I suspect that this sort of game is easily a one hour set up, play and put away operation.
Biggest impact for me was the ease of play and how it simply connected with my rather mad scenario. So very high on the Enjoyment scale.
Here are some episodes from the game.
The Russians race across the bridge towards the stunned AmericansAs First Lieutenant Osteen gathered his men Senior Lieutenant Yashin called his men in and sent a squad to the sawmill.Lieutenant Yashin finally gets a sighting on what appear to be different types of enemy foot soldiersA brisk firefight at the edge of town as the Russians retreat across the unfordable river Exe by the main bridgeThe enemy pursue the russian squad to the sawmillOn the right flank the US troops, in the morning sun, began to get a sighting of their opponentsagain what seemed to be a mixture of enemy troops in their bright uniforms loomed into view
The brightly uniformed enemy had been easy targets and the allies gained an early advantage decimating the orange unit that tried to reach the main bridge first – the remnants retreated to the hedged half timbered house where they stayed for the remainder of the battle
The defenders in the sawmill got a shock as the blue unit and orange units combined fire felled many russiansIn the centre the firefight was heating up with one Lieutenant Osteens squad falling victim to the accurate enemy fire. On his right the remaining russian machine gun team continued to stop any enemy advance on the bridge.As Yashin crossed over to the now threatened right flank a US squad took aim at the enemyin the open the allies were decimated – Petrov and Lefebvre fell hereThings were going from bad to worse on the right flankAnd now on the left flank the orange unit stormed over the foot bridgein the centre it was still a stand offYashin managed a counter attack on the right which drove back the blue blaster unit and weakened the orange unit.but the enemy responded in turn and Yashin fellOn the left flank the footbridge looked lost as the US defenders were being overrunbut a heroic effort by the left and centre threw the enemy back, they even silenced one of those dreaded “blasters”only for the enemy to attack again – the last allied squad moving up to the footbridge at that momentThe uneven contest at the footbridge was short and the allies lost and with it their left flank as well
With both flanks destroyed Osteen, Kachalin and the remnants of both Russian and US combat teams retreated from the field.
The Aliens move on the main bridge over the River Exe as Osteen prepares to retreat.
* – tacfos or “the aliens came from outer space!”
**- for this game I used one of my new grid sheets. I have been experimenting with different surfaces when it comes to grid games. Like most Board games, the grid surface is integral to the game. So I have not yet settled on the best grid surface for any one game. Given I have quite a few cloths and boards for my “measured” table top games this should come as no surprise.
The empty field – the trees wonder what will happen next?